Essen 2003
Day 1 - Thursday 23rd October
Well, having got
back from my fifth trip to Essen, I thought I'd give a brief run-down on
what I thought about this year's fair. This time, I spent two full days at
the show, which was an improvement on last year's solitary Thursday when I
felt I was too rushed buying stuff and not enjoying the general
atmosphere. This time was just about right, with enough time to play a few
games, chat with people who I've not seen since last year or who I met for
the first time, and still spend about the same amount on new titles as I
did last time. The bonus being avoiding the crush of people and smoke
expected over the weekend.
As a general impression, it felt a
little more expensive than last year, which was probably a function of the
pound/euro exchange rate having deteriorated, but the games are way
cheaper than the price they sell for in the UK. There seemed to be a good
number of titles that would appeal to me and the family/ games club but
nothing really outstanding. This is not necessarily a bad thing as there
may well be one or two excellent games that stand a better chance than in
a year when they are up against a 'Puerto Rico'.
Having flown out first thing on Thursday
morning, I arrived at Messe Essen at around 10.20am to find a huge crowd
waiting to enter the halls. Fortunately, the queues moved quite quickly
and 20 minutes later, I was through the pay booths and stashing the
suitcase (empty apart from toiletries and essential change of clothes) in
the cloakroom. Then I hit the halls, passing through halls 12,11 and 10
quickly as these are filled mainly with the larger companies and I wanted
to get to see if I could get hold of the more limited games of the smaller
suppliers first. This meant a lot of time in halls 5 and 9. The bad news
was all my preparatory notes were left in the cloakroom with the suitcase,
so I decided to trust to memory and, thankfully,
didn't do too bad.
Although I was after a few not-new games, none was too rare so I left the
second-hand area until the middle of the day. The one game that was very
hard to get hold of seemed to be Dschinges Bohn. There was a long queue
which I joined, only to be told five minutes later that their supplies for
Thursday had run out and to try again tomorrow. Mental note to self, get
to the Lookout stand early on Friday. I did manage to pick up most of
the other limited games I was after though. The exception was the
Konig & Spaher expansion for Carcassonne. Although the Hans im Gluck
stand indicated that a Knight was going to be handing them out as he
wandered around, he was very conspicuous by his absence most of the time.
Hall 5 is where the Warfrog stand is
and, as I was staying at their hotel overnight, I spent a bit of time
there watching how their new releases were going down. And the answer was
very well. Both the Age of Steam maps and Princes of the Renaissance
seemed to be selling very well. The new maps look to be quite a bit
tougher than the original and PotR was being played constantly throughout
the day. I didn't play either as I trusted Warfrog to be putting out stuff
I would like and I wanted to try out the German stuff instead. I did
manage to meet Rick Thornquist there and was pleased to have a chat about
his first experience of Essen. While in Hall 5, I got an explanation of
Maka Bana, one of the new games from Tilsit. This looked quite nice with a
bluffing element that appealed to me. I picked up this and the new
multi-player version of Kahuna, called Kanaloa. Also in Hall 5, one of the
retailers, Spielbar had a fewl things I was after: Too Many Cooks and Tin
Soldiers from R&R Games as well as the Spiele aus Timbuktu box, in
which I discovered a copy of last year's Banditos game from Timbuktu. They
also threw in a free copy of Frog Juice by Gamewright so I was happy to
have spent some time there. I also bumped into Greg Schloesser and, as he
said he was going to be calling in at my hotel that night, we agreed to
try and get a game or two in together.
Hall
9 was the other main destination for me on Thursday. I managed to meet (at
last) Angela Gaalema from Plenary Games and Anye Sellers from Diet Evil
Games, both of whom looked to be enjoying themselves demonstrating Fresh
Fish and Nobody But Us Chickens respectively. I bumped into Rick again who
was trying out Crazy Rally from Red Omega. It looked fun but he said there
was a bit of a memory requirement so I shied away from it. The Penguin
Ultimatum from Eight Foot Llama also looked interesting. The guy on the
stand gave me a quick run through and I decided it was worth buying.
Despite being unsuccessful in picking up Dschinges Bohn, I did buy
Attribute from the Lookout Games stand, which someone described as Apples
To Apples on steroids. As the family really enjoy AtoA, I knew this one
would go down well.
The
rest of Thursday was spent cruising round the other halls but I resisted
the temptation to do some serious buying as I didn't want to cart the
stuff to the Jung that night only to cart it all back again. I did,
however, get a copy of Subulata, a fairly abstract 2 player game from
Cwali, together with the Floriado game they were giving away with each
purchase. I decided to wait and see what the reaction to Logistico was,
before thinking about whether to add that to the shopping list. Late in
the day, I bumped into David Blowers and Angela Caunce who I usually spend
some time with at Essen and we all agreed that we needed to play more
games on Friday so we agreed to hit the Kosmos stand first thing and see
how many of their new releases we could fit in.
Back
at the Hotel, I bumped into John Bohrer from Winsome Games who had
literally sold out of his new games before the show opened. Although I'm
not a big railway games fan, Michael Schacht's InterUrban sounded like the
kind of game I would enjoy. Once the Warfrog crowd gathered together, a
group of us went off to eat at a local German/Irish bar and we had a nice
meal although the service was pretty slow and cut down on some valuable
playing time. On arriving back at the Jung, several games were in progress
but Greg Schloesser turned up and I joined a group including Ward Batty,
Craig Berg, James Miller and Trond Braut to play Attribute. This was great
fun with lots of laughs, although occasionally some of the decisions from
the North American players made little sense to me - two nations divided
by a common language, as they say. We then tried to work our way through
the rules to Lucky Loop but I declined to play, not reading much into the
game by its description, and decided to get some sleep instead. Greg
reckons the game was ok though but I didn't buy it.
Day 2 -
Friday 24th October
Feeling refreshed and
raring to go, Angela, David and I walked to the exhibition halls just
before 10.00 and joined the waiting crowd in anticipation of the doors
opening. Once inside, I stashed the suitcase and headed straight for the
Lookout stand to try and claim a Dschinges Bohn, only to find the queue
stretching all the way into the next hall !!! That made my mind up to give
that game a miss and I headed back to the Kosmos area and joined the
others to try and grab a table. No such luck as all the tables were full
but we managed to persuade one of the Kosmos reps to outline Anno 1503 to
us while we sat on the floor. This looked like a mix between Settlers and
Entdecker (no big surprise from Herr Teuber) but it looked interesting
enough to secure itself on my list of purchases. We would have started to
play it but our rep was informed that we weren't allowed to play on the
floor, which was a shame but understandable as the likelihood of losing
some of the components was greater. Luckily, after a few minutes, we
spotted a group vacating one of the many tables in the same area and
managed to grab it before anyone else.
The
other big box game from Kosmos was Die Brucken von Shangrila by Leo
Colivini. This was very abstract and had plenty to think about. The screw
your opponent factor was high and we played the game in full, together
with a German passer-by named Till. Angela started off pretty aggressively
and David seemed to keep getting picked on by everyone else. As the game
progressed, Till and I kept attacking one another and Angela, while David
managed to spread his pieces widely enough without anyone realising that
he had crept back into contention. I was a little surprised to find David
had done enough to grab the win. I quite liked it and resolved to buy a
copy.
Having done the big box
games (except for Martin Wallace's Secrets of the Tombs, which had already
appeared in the UK a month or so ago and looked a straight-forward
family-type
game), we tried a couple of the Kosmos two-player series. Till and I had a
go at Dracula, while Angela and David chose Avalon. I already have Avalon
but haven't managed to play it yet. I think it looks pretty interesting
but David and Angela weren't terribly impressed. They weren't sure if they
were playing it quite right but didn't think it was worth trying again. I
must try it out soon to see for myself. Dracula, on the other hand, seemed
quite a novel deduction/memory game, but the German on the action cards
may have put some off. That's not a problem as Rio Grande will be
releasing it in English. Till and I played about half a game to fully
understand how it played but then decided to cut it short so that we could
do other things. The game looked quite nice although I thought the Van
Helsing cards were more powerful than the Dracula ones, but I could be
wrong.
David and Angela decided to
try Dracula for themselves but, as time was marching on, I thought I had
better start wandering around buying a few things while I had the chance.
Now, Nige and John from the Shrewsbury Boardgames Club had both asked me
to look out for a couple of games. Unfortunately, I wasn't able to find
any copies of I'm The Boss for Nige but there were plenty of copies of Im
Zeichen Des Kreuzes for John. The good news for him was it was heavily
discounted at 15 Euros but, due to the size and weight of the box, I
wondered whether I ought to be adding a surcharge for shipping back to the
UK :-) I also wanted to get some Geomag for my 9 year old, Chris, which
was never going to be a problem as you couldn't miss their stand. It was
huge and very noisy, as they were constantly running construction
competitions, with loads of people milling around. I managed to pick up a
new set with a variety of coloured panels - something I'd not seen in the
UK before.
Wandering around Hall
11, I spotted Paul Evans and some others trying out Die Sieben Siegel, one
of Amigo's new card games. This one is yet another prediction whist
variant but with a couple of twists. Paul's group seemed to be enjoying it
and thought there was enough of a difference about it for it to be worth
buying. I then bumped into Martin Leathwood at the Adlung stand and we
managed to get a number of their new games explained to us. For me, Die
Fugger and Turbo were the pick of the bunch and I bought a copy of both.
Nearby, Keith Thomasson was manning the Mayfair stand so I had a bit of a
chat with him about life in general. I used to subscribe to his
game-playing zine, For Whom The Die Rolls, and was amazed to learn that it
had just reached its hundredth issue. With that issue, he had distributed
a home-made game of his called Landfall and I was pleasently surprised
when he let me have a copy. I also picked up a copy of King Me and the
High Noon expansion to Bang!, although somehow I managed to acquire the
German version rather than the English one (frustrating as the cards are
very text-heavy).
Hall
11 was also where Friedemann Friese's stand was. This year's Finstere
Flure was previewed by Mik Svellov on his website before the show and got
a rave review, so I guessed it was likely to be pretty good. Produced in
the same style and quality as last year's game, this looked very good and
I soon parted with some more cash to acquire a copy. I usually purchase
something from Zoch at Essen but this year's games didn't look too
promising. However, wandering around the demo tables, I saw quite a few
people enjoying Iglu Pop which is a game about shaking igloos and guessing
how many beads there are inside. In the end, I succumbed and added it to
the purchase pile. Finally, I went to my regular place to bulk buy the
main games at the show, Spiel & Spass. There I chatted with them for a
while and had to explain why Karl Bown from the Games Store wasn't able to
be at Essen this year (Karl is another of their regular customers). At the
same time I picked up all the remaining games on my list including the
Kosmos games, Hans Im Gluck releases and Industria from Queen Games.
Then,
it was time to grab the suitcase and a taxi back to the airport.
Unfortunately the flight was delayed by an hour which meant I got home at
about 10.30. Despite this, I had a great two days and brought back about
30 games in total. Now I've just got to find the time to play them all.