Games Session
|
|
| Date: |
9th July 2004 |
| Game Played: |
Coda |
|
|
| Players |
Result |
Win |
Ratings |
| Nige |
|
P |
6 |
| Mark G |
|
|
6 |
| Mark K |
|
|
6 |
| Garry |
|
|
6 |
I'm not really a fan of deduction games but Coda is one
I've found to pretty enjoyable. It takes all of a minute to learn and a
game is over in about fifteen minutes. Each player has a code consisting
of four tiled numbers between 0 and 11and each number can be black or
white. Your code is placed in front of you in numerical sequence, lowest
on the left and highest right. A player takes one of the left-over tiles
from the middle of the table and, based on what knowledge he has
accumulated, tries to guess the value of one of a particular opponent's
tiles. If he's right the opponent has to reveal the correctly-guessed tile
and the player can place the tile he drew into his sequence unseen, making
it more difficult for your opponents to guess your code. Or he can try and
guess another tile's value. If the guess is wrong, the tile you drew gets
put into your sequence but it is revealed to your opponents, giving them a
clue to the value of your other tiles. Once a player's tiles have all been
revealed, he is eliminated and the last player standing wins.
Early guesses are pot luck but soon you can deduce what
people have based on their revealed tiles and their previous guesses. The
game is not difficult and there comes a time when enough information is
available for a player to guess the remaining hidden tiles. When the game
is nearing the end, you need to judge whether to pass or push your luck a
bit further in the expectation that you won't be getting another turn. You
could say that this turns the end-game into a bit of a lottery and, I
guess, it is but it's still fun all the same. In our game, Nige came out
the winner, proving again that he's only good at winning games of luck.